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You can dance and croon along, shooting the shit with your partner's deep into the wee hours until everyone eventually hits the hay, their bellies full of whiskey. Upon the safe return of a gang member to the camp, the gang will gather around the campfire and sing songs and be merry into the night. He’s a strong man from the get go, meaning this isn’t an underdog story. I will stop there to avoid spoiler territory, but if this was one of your concerns, forget about it. Morgan has a provocative personality bolstered by years of experience in his line of work and the highly interesting relationships he has developed. Fortunately, it is absolutely the opposite. There are around half a million lines of dialogue in this game, which is double the amount found in Rockstar’s previous behemoth GTA V.įrom the previews, it could be said that Arthur looks to be a vacuous vessel for players, a protagonist without substance. It’s just you spending time with a friend, and the small moments are life-affirming and bountiful. Yet, none of this feels like a forced Mass Effect style “let’s learn about your backstory” style mission. Sometimes they’ll ask you to go pick up an item for them in town, other times they’ll want to clear the air and go fishing, or perhaps rob a homestead they received a tip-off for.

Could be an exchange of words about the weather or the current climate in camp. They reside at the constantly-moving camp and provide a reliable hub for Arthur.Įvery single one of them is up for a chat when you see them. He raised you since you were a boy, and with no family of your own, he is your infallible guardian, a role he fills for a 20 person-strong gang that will, without conjecture, become your family for your time with the game. You play as Arthur Morgan, the right-hand man of Dutch Van Der Linde, a tremendously charismatic Robin Hood-type with utopian ideals of a hunter-gatherer society that doesn’t bow to the new, more civilized way of life. This juncture of control is the driving force of Red Dead Redemption 2, an oppressing fight against the unstoppable crawl of social evolution. Moreso, in fact, you’re a false prophet at the whim of an America that doesn’t want nor need you anymore. You quickly realise that you are not the god of this game world. Buildings will rise and fall, the temperament of towns will change. You’re living a life through a controller.Īcross your playthrough, people dear to you, and people you may never meet will live, die and love in this world. You aren’t just a passenger in someone else’s story. This game is a wild and unexpected beast that needs to be tamed, and even when you think you’ve got a measure on it, no doubt something will come up and put you right back where you started. It is the ultimate, uncompromising escapist fantasy. Red Dead Redemption 2 affords you so much humanity that you feel both like the master and the victim of its landscape.
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“Your choices have consequences” seems to be the ultimate buzzword for open-world games in the last decade, a phrase used to market games that, when you scratch the surface, don’t really afford you any free will. You can Greet, Antagonise, Defuse, Callout or Rob depending on your situation. Usually reserved for conflict, when you don’t have any items equipped, holding this button will let you focus on an NPC and make ambient dialogue choices. Rockstar has forever warped the canvas of the open-world game, hell, perhaps the entire industry by giving the L2 button a powerful purpose. It’s all an offshoot of the game’s finest design choice. My 75 hours allowed me to reach the end of the odyssey, and whilst that did involve taking part in as much side content as possible, it’s not as if that was a conscious choice most of the time. This is a Western ‘Western’ RPG with the scale of a Japanese RPG.

Rockstar’s latest game is, as per their modus operandi, inconceivably massive. I also recall the subsequent rampage through the rolling hills to the offending gang’s hideout, where I’d exact revenge the only way a mourning outlaw could.

I still remember exactly how each died and the heart-breaking permanence of it. I also couldn’t escape the grief of losing them. I calmed them when predators were close, brushed them when their fur got dirty and fed them when they were tired. I rode four horses during my 75-hour playthrough of Red Dead Redemption 2.
